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"A creative vomit." -- By me, during my own presentation of this project
The project was assigned as a classwork, for which we are provided of all the art and sound assets. So I thought, what if I just follow my instincts and run with it...
So here it is, a total chaos.
Surprisingly, I find some similar patterns from my last solo-developed game "NeoMTA" (2022), which really leads me to think who I am as an creative individual -- and that results in "Once Upon An Apple" (2023)...
The project is solo developed in Unity within a week: 
Art: All Art assets given.
Develop: The project is coded in Unity with C#. 
Music/sound effects: All sound assets given. 

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