A Surrealism Game to explore minimal interaction, maximum chaos, interactions vs. actions vs. reactions, about game space and how we think about them.
An exploration of who I am as an creative individual.
The game is an accumulation of thoughts mainly from "NeoMTA" (2022), "FYI Do Something" (2023).
The project is solo developed in Unity within a week:
Art: Some taken from "NeoMTA".
Develop: The project is coded in Unity.
Music/sound effects: All from freesound.org, with my own remix and editing.